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  • Authors: Chris Sebastian
  • Authors: Jeroen Mulder
  • Authors: Nilesh B. Bahadure
  • Authors: Scott Tykoski
  • Authors: Subir Biswas

In this book, you will learn how ML grew from a desire to make computers able to learn. Trace the development of Machine Learning from the early days of a computer learning how to play checkers, to machines able to beat world masters in chess and go. Understand how large data is so important to Machine Learning, and how the collection of massive amounts of data provides Machine Learning programmers with the information they need to developing learning algorithms.

Price ₹599.00

Key Features
● Discover everything to learn about Game Design, processes, and Unity's 2D and 3D engines.
● Less complicated step-by-step tutorials on building gameplay systems and improving their performance.
● Dedicated help and support for developing prototypes, releasing games, and sharpening the user experience.

Price ₹1,199.00

● In this book, there is a step-by-step explanation of each python code for better understanding and readability. Each topic is explained by citing the examples with proper relevant content. The reader can easily co-relate the topic and an example side by side. Also, a lot of examples are provided in each chapter such that the reader can practice and learn very easily.

Price ₹799.00